Friday, July 9, 2010

SteamPunk Diving Helmet


So, I got the nutty idea in my head to make a diving helmet, and I just sorta ran with it...

Thing is, I didn't want to make a costume helmet, I wanted to make a working helmet. I'm not trying to show BP how to fix things, but I did want to be able to play with it in a swimming pool. I wasn't really sure how to do that -- I have NO dive training or experience -- but I just sorta got in there and had at it.

About half way through the project, I figured I might need to check in with some vague form of expert, so I started looking up how to do something like this and not die from it. I found two articles from the '30s that were invaluable in working this design and trusting it to not be an aquatic suicide attempt. You can find them here:

Modern Mechanics article 1
Modern Mechanics article 2

My design is really very close to the design shown in those articles, just made with 21st century materials instead of 1930s junk. So, what did I do?

DO NOT TRY THIS AT HOME! I HAVE NO IDEA WHAT I'M DOING, AND SURVIVE ON FOOL'S LUCK. YOU MIGHT NOT BE STUPID ENOUGH TO TRY THIS AND LIVE! SERIOUSLY, I FRIGGIN' WARNED YOU!

Construction

The core of the helmet started life as an acrylic sphere with a round hole, intended to serve as the cover for some kind of big industrial/commercial light. I found it on the intertubes, ordered myself one, and cut a bigger hole so it would fit over my head and down to my shoulders. I didn't want to have to worry about water pressure busting seals too much, and I figured basing it all on a single piece of plastic would save me a lot of head aches.

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The cosmetic details are all basically just glued onto the surface of the sphere with two-part epoxy adhesive. The round portholes are plastic drain pipe covers cut to fix with their cross grills cut out and sanded smooth. They were all tapered, and I filled in the taper with epoxy putty and steel BBs. See, I thought I was adding "weight." More on the weight issue later...

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On the back I added more "weights." These are basically just random plastic scraps (you Flames of War players might be familiar with the size and shape of the rectangular bulge on the back...) filled with lead and steel and epoxy resin stuck on the outside of the plastic bubble.

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The functional parts took a bit more work. Each of the three valves on the helmet are working garden hose spigots. I drilled holes through the bubble and fitted them in place with epoxy. I also added steel U-bolts around the lower edge of the helmet. These are drilled through and bolted in place with over-sized plastic washers to spread out the area of the bubble they press against. I figured this would help disperse the pressure they would put on the plastic, and maybe delay a break in the main bubble. I'd thought about maybe using these U-bolts to mount straps to hold it onto the user, but that was kind of a frightening prospect. As it turns out, they are where I attached the real weights.

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I also added three handles on the sides and top to help hold the thing in place. Much like the U-bolts, these are bolted through the bubble with large plastic spacers to prevent metal-on-acrylic contact and disperse the pressure somewhat. I also covered the mounting points in big thick lumps of epoxy putty. Partly this was a cosmetic choice, but I also thought it might help disperse the strain of holding the helmet over a larger area of the bubble.

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Testing
With all the basic parts in place, I figured it might be a good idea to try this thing out in the water before finishing and painting everything. So out to a friendly pool we went! The first dive made it painfully obvious that I'd need a LOT more weight to offset the buoyancy of that big ass air bubble in there. But the seals all held, and it blew in air so that was a start.

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The second test was in a deeper pool, and involved a batch of borrowed scuba diving weights. I also picked up some long, heavy chains. I needed enough weight to pull the sucker down, but I was very worried that if I put too much weight on it I could snap the plastic around the U-bolts, so we added weight very slowly. The chains alone kept it upright in the water, but didn't sink anything.

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On the other hand, the pump was clearly pushing air into the helmet, which was a nice feature.

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Unfortunately, at some point during this test I dropped the helmet and cracked the bottom edge. This turned out to be a blessing in disguise: to fix it I wrapped the lower edge in steel wire mesh, then covered over the mesh with epoxy. It is now much stronger and less likely to flex and break on the bottom around the U-bolts now. At any rate, this took a while, so Test 2 was fairly inconclusive. Test 3, however, was a lot more interesting. We started off the same, first putting the helmet in the water before adding the chains.

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Then we started adding weights to a bag attached to the chains. Eventually, somewhere near the 60 lbs point, the thing finally slipped beneath the surface. And, what do ya know, the air pump kept pushing in air and bubbles kept churning up out of the bottom. So... in I went!

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Dive! Dive!

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It was at this point that something went very wrong....

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See, I had planned on using a foot pump, and had my hose linkage all worked out for that, but it just wasn't going to cut it. I swapped over to an electric air pump intended to inflate air mattresses, but had to rig up the hose connection. At about 5 feet deep (or more...) the pressure was enough that it was easier for the pump to just blow out the hose where I had it crammed on that to keep inflating the helmet. I learned this the hard way when I slid to the bottom of the deep end, popped the hose, and the helmet started rapidly filling with water.

I managed to get out of the helmet and back to the surface without breaking anything, and we did a few more test dives until we were satisfied we'd figured out the problem. I just needed a better connection for the air hose. (If I'd remembered the cut-off valve on top of the helmet, I'd have had a few minutes of air left to solve the problem with, rather than the few seconds I actually ended up with. Oh, well, that's what dumb ass novice untrained diver gets, I suppose). The solution is the dremmeled up adapter pictured below, along with the air pump I'm using.

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I have not had another chance to test the helmet since making this fitting, but I expect to get at least a few feet deeper now. We'll see on Saturday!


Detailing

Once I knew everything was going to work, I went in for the final detailing. The "bolts" on the front are just glued on nuts. The "welds" around all the portholes and stuff were sculpted on with epoxy putty.

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The grills over the windows were cut from a wire basket shelf then fitted in place after painting.

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Here's the view from inside:
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Painting was pretty straightforward. After masking the portholes and metal fittings, I painted a silvery, "nickle" color over the welds. I gave the whole body a slight base coat of the coppery color I'd use later, then went over the whole thing in nickle as a base.

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After that was dry I masked over the welds with Silly Putty, then let loose with three cans of "hammered metal finish" spray paint. The hammered texture worked in some places better than others. You have to lay that stuff on fairly thick to get its effect, and the nearly vertical sides of the sphere just wouldn't have that. So I got a mixed effect, but one I'm happy with. After it was dry I pulled off all the masks and went over it with two cans of gloss clear coat. I topped off the whole piece (well, bottomed off, as it were) with a length of black foam rubber padding around the lower lip. It doesn't seal or anything, but it is a fairly snug fit, which is what you want -- tight enough to stay in place, and loose enough to let the old stale air out.

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How's It Work?

Beats me, dude. Several folks have asked me about air pressures and consumption ratios and gas mixtures and all kinda of shit I don't know a damn thing about. All I can tell you is clean air gets pushed in the top, old air bubbles out the bottom, and I can breath the stuff in the middle quite comfortably for several minutes.

I'm taking the helmet out to PlayOn Con this weekend. We'll see how the new air feed holds up, how long I can stay in, if others are stupid enough to try this thing, and if my new toy is as popular as I hope it is.

Wednesday, July 7, 2010

Hero Friends -- Halloween 2009


Well, this post wasn't too long in the making...
This one is a pure gallery post. These shots were taken at our "Zombie Prom" themed Halloween party in 2009, then processed in the GIMP. We staged most of the action in front of a blue plastic tarp, thinking this would make composting easier. Alas, this turned out not to be the case, and the texture of the tarp and blue-tinted reflected light from it actually made things a lot worse.

Oh, well. Live and learn. Or not... in Zombie infested New Orleans!

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Since the theme of the party was a Zombie Prom, all the couples got shots like this (only posting a few of these):
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Now, for more adventurous material...

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The party was a big hit. Everyone had a great time... actually, a few people had too much fun, and were summarily banished to the Phantom Zone!

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Friday, May 28, 2010

ImagiCon 2010

The con season continues, with Birmingham playing host to its local party, ImagiCon. Now, this con has some issues, not least of which being its trying to play in freain' Birmingham, and this town sucks. A friend of mine says Birmingham has an identity crisis, and there may be some truth to that. I do know its got some pretty disparate groups of people, and they really don't care for each other at all -- the rednecks think we're a bunch of freaks, and I'm sure you can gather what I think of the mouth breathing knuckle-dragers in this town. I also know that running a con with its two primary venues 53 blocks apart is goddamned retarded. And that's all I'm going to say about the negative aspects of this event, because the bottom line is, I had a good time. I got to present my toys at a few steampunk makers panels, something I've never done before, and there seemed to be people I know every 25 feet or so. I had fun at the con, almost in spite of the con.

Friday

Friday night we popped by the SteamPunk meet-up to touch base with folks and hang out for a bit, but the main action we were after that night was Rock You Birmingham and CON*torage's Heavy Metal Karaoke at the Nic. Celeste got all dressed up for the show:
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Mark and Andre, the guys behind CON*torage, are great. For one, they totally know how to throw a party, especially a con party, but beyond that they are just really great guys. Fun to hang with, and friendly as hell. They sort of have this knack for talking to people they've just met, and making them feel like they've been friends for years. They also like to play dress up:

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Madeline kinda steals the show, though...
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The ladies all love Axl...
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I've never done kareoke before, as I can't sing and hate pop music. But I can get behind a little Metallica... even if I don't know the words to Sad But True, and can't see the monitors after head-banging my glasses off.
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Also, the ladies like the hair. :-)
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We threw down pretty hard that night, to say the least. It made the morning rather painful, especially for Celeste, who had to go teach art to children in the park. I slept in. Actually, I almost over-slept...


Saturday
Saturday, the main day of pretty much any con... if one can be bothered to get up for it! I slept in so late, I just barely made it to the con in time for my first panel! This was basically a show-and-tell, with each maker given a table to spread out their toys. Then we just sorta hung out and chatted with people as they walked up.

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Paige hooked me up with the gig. Thanks, Paige!
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The lady in red had an absolutely sparkling personality, and a winning smile.
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Pretty soon after the panel, it was time to take a wander around...

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John Ringo and his spork-loving fiance:
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It just ain't a con without fantasy swords.
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And who do I find milling around but Adam... and he brought his banjo!

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Good thing I'd gone with the Guitar Hero controller, instead of a rifle. I mean, everyone has a big damn gun, but who has this much fun?

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We walked around working this act until early evening, and it was a real crowd pleaser. Now I gotta make another contraption, so sort of portable rhythmic noise making thing.

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Along the way, dinosaur hunting was required. Maybe I should have brought that rifle...

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Irish Dancers
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The music at this con left a lot to be desired. I'm not going to harp on the negative, but I really look forward to finding new bands at cons, and that didn't happen. The girls out front of the stage were the only thing these guys had going for them.
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Celeste tightens up, and powers though, ready for a bit more fun.
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Fire Dance!
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Saturday night, the CON*torage boys were at it again, this time hosting an 80s Dance Party. Melissa joined us for this bit, because who doesn't want to rock you like a hurricane?

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Sunday
By Sunday things were winding down, but I still had one more panel to participate in. This was more of a discussion, round-table type of talk, with all the makers at a table in the front.

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It was fun showing off the toys and sharing tips with the crowd, and it was a great bunch of guys on the panel. I'm really glad for the opportunity to get to know them.

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Stormtroopers will milling about outside...
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And there were more freakin' dinosaurs! Good thing this time, I came prepared!

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So, that was ImagiCon 2010. I sincerely hope the con was financial successful, as I'd like to do this again next year. I just hope they can find a better, preferably single, venue to host it in. Also, mundane drunk people of Birmingham: its a con, not a freakin' meat market. Next time, don't fuck up my con vibe, OK?